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Engineering  |  The Polytechnic School

Graphic Information Technology Courses

Graphic Information Technology

WUE-Eligible Program

Undergraduate students from western states who enroll in this program are eligible for a discounted tuition rate. 
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Application Deadlines

December 1 Spring semester (January)

March 1 Summer session 1 (June) and Summer session 2 (July)

May 1 Fall semester (August)

These are the priority application deadlines for admission and merit-based scholarship consideration. Late applicants will be considered for university admission and financial aid, but programs with higher admission standards will give priority consideration to applications submitted by these dates. Please view important dates on the academic calendar.

 

Courses

The different GIT degrees have different course requirements. Students in the B.S. Graphic Information Technology Program are required to complete 13 core courses, as well as four courses in a primary focus area and four courses in a secondary focus area.

GIT 135 – Graphic Communications

Technologies and processes involved in the design, image generation, transmission, and industrial production of graphic information.

GIT 210 – Creative Thinking and Design Visualization

Fundamental methods, concepts, and techniques of creative thinking, design visualization, and problem solving, including communication and societal influences.

GIT 215 – Introduction to Web Authoring

Graphic user interface planning and evaluation using industry-standard languages; graphics, color, layout and file format considerations.

GIT 230 – Digital Illustration in Publishing

Raster and vector illustration in publishing.

GIT 250 – Introduction to Commercial Print

Provides an overview of current print technology, a basic understanding of the print process and current workflows.

GIT 303 – Digital Publishing

Web and print publication design and production using industry-standard composition software, proofing, and output devices.

GIT 314 – Multimedia Design, Planning and Storyboards

The creative process of generating ideas, conceptualizing projects, planning, designing, story boarding, and presenting interactive multimedia products.

GIT 315 – Digital Video Techniques

Covers video production, including planning, pre-production, production, post-production and online video technologies and how video is an integral part of the graphic information industry. Concentrates on commercial and client-driven video production.

GIT 384 – Commercial Photography

Digital image capture, and output in a commercial studio emphasizing publishing workflow.

GIT 413 -Professional Portfolio Design and Presentation

Digital media portfolio design and production: planning, audience analysis, media selection, authoring, media formats, production, copyright considerations, marketing, and delivery. Requires capstone group project.

GIT 432 – Graphic Industry Business Practices

Business practices related to the graphics industry; business models, cost analysis, marketing and management approaches.

GIT 450 – Digital Workflow in Graphic Industries

Digital production system analysis for content creation, automation output of graphic information to print and Web, including networking and job tracking.

GIT 480 – Senior Project

Capstone project experience refining skills in communication, research and information retrieval, critical analysis and criticism, and demonstrating technical competence in each student’s area of study.

Primary and Secondary Focus Area Options

The primary focus area must be chosen from one of the four GIT focus areas (Front-end Web Design and Development; Commercial Photography and Video; Digital Design; Print; and Publishing; 2D/3D Animation). The secondary focus area can be any topic that will best aid the student’s career path.

GIT Primary Focus Areas

Focus Area: Web Design and Development (select 4 courses):

GIT 237: Web Content Design

GIT 340: Information Design and Usability

GIT 402: New Media Internet Technologies

GIT 414: Web Site Design and Internet/Web Technologies

GIT 417: Advanced Web Markup and Scripting

GIT 418: Multimedia Authoring, Scripting, and Production

GIT 435: Website and E-Commerce Strategies

GIT 494: Special Topics

Focus Area: Commercial Photography and Video (select 4 courses):

(ON-GROUND ONLY)

GIT 295: Introduction to Technical Imaging

GIT 334: Image Capture and Manipulation

GIT 415: Advanced Video Techniques

GIT 490: Advanced Commercial Photography

GIT 494: Special Topics

Focus Area: Digital Design, Print, and Publishing (select 4 courses):

GIT 333: Printing Technology

GIT 334: Image Capture and Manipulation

GIT 437: Color Reproduction Systems

GIT 494: Special Topics

Focus Area: 2D/3D Animation (select 4 courses):

GIT 211: Introduction to Video Game Art

GIT 312: 3-D Computer Graphics Modeling and Representation (CS)

GIT 334: Image Capture and Manipulation

GIT 411: Computer Animation

GIT 494: Special Topics

Sample Secondary Focus Area Options

The secondary focus area can be comprised of any four courses (a minimum of two upper division courses) that make logical sense together. Below are some sample secondary focus areas. Please consult with your advisor for guidance in selecting your secondary focus area courses.

Focus Area: Entrepreneurship (select 4 courses)

(Courses marked with “*” are recommended due to prerequisite consideration)

TEM 200: My Technology Venture

TEM 230: Creativity and Business Innovation

*TEM 311: Opportunity Analysis

*TMC 310: Promotion of the Enterprise

*TMC 320: Funding the Enterprise

*TEM 330: Systems Innovation

TEM 400: Technology Entrepreneurship

Focus Area: Marketing (select 4 courses)

MKT 390: Essentials of Marketing

MKT 391: Essentials of Selling

MKT 395: Essentials of Advertising and Marketing Communication

MKT 396: Essentials of Services Marketing

MKT 397: Essentials of Global Marketing

Focus Area: Multimedia Writing (select 4 courses)

TWC 301: Fundamentals of Writing for Digital Media (L)

TWC 347: Written Communication for Managers (L)

TWC 401: Principles of Technical Communication (L)

TWC 411: Principles of Visual Communication (L)

TWC 452: Information in the Digital Age

Focus Area: Usability/Psychology (select 4 courses)

PSY 290: Research Methods (L or SG)

PSY 323: Sensation and Perception

PSY 324: Memory and Cognition

PSY 437: Human Factors (L)

PSY 438: Human-Computer Interaction

Focus Area: Technical Writing Communication (select 4 courses)

TWC 301: Fundamentals of Writing in Digital Media

TWC 347: Written Communication for Managers

TWC 401: Fundamentals of Technical Communication

TWC 403: Writing for Professional Publication

TWC 435: Global Issues in Technical Communications

TWC 443: Grant & Proposal Writing

TWC 446 Technical & Scientific Reports

Focus Area: Design (Select 4 Courses)

GRA 101: Designing Life

DSC 101: Design Awareness

GRA 111: Graphic Design History I

GRA 112: Graphic Design History II

DSC 194: Topic: Design Thinking

HDA 210: Creativity & Innovation Design Arts

ART 216: Intermedia Practices

GRA 225: Comm/Interaction Design Theory

IND 242: Materials and Design

ARA 330: Issues in Intermedia

GRA 345: Design Rhetoric

ARA 396: Pro Practices for Design & Arts

GRA 401: Creative Environment

ARS 485: Women in the Visual Arts

ARA 489: Writing Art & Design Criticism

Focus Area: Design Entrepreneurship

HDA 252: Foundations of Arts Entrepreneurship

DSC 394: Design Entrepreneurship & Society

ARA 396: Pro Practices for Design & Arts

GRA 440: Finding Purpose

Fine Art Photography

ART 201: Photography I

ARA 202: Understanding Photographs

ART 202: Photography I Lab

ART 204: Photography II: Black & White

ART 205: Photography II: Color

ART 409: Photographic Exhibition

ARS 440: Identity and World Film

Focus Area: Art

ARS 100: Introduction to Art

ARS 101: Art-Prehistory thru Middle Age

ARS 102: Art from Renaissance/Present

ART 110: Drawing as Seeing and Thinking

ARA 195: Art in My World

ARS 201: Art of Asia

ARS 202: Art of Africa/Oceania/Americas

ARS 300: Introduction to Art

ARE 301: Studio Art & Human Development

ARS 345: Art and Television

ARS 362: Pre-Columbian Art I

ARS 394: The Art of the Comic

ARS 394: Greek Art and Mythology

ARS 394: Italian Renaissance Art

ARS 404: Greek Art

ARS 414: Romanesque Art

ARS 438: Art of the 20th Century I

ARS 441: Public Art

ARS 442: Critical Issues in Am Painting

ARS 473: Art of Japan

Focus Area: Design & Culture Communication (select 4 courses)

TWC 411: Principles of Visual Communication

TWC 414: Visualizing Data & Information

TWC 422: Social Media in the Workplace

TWC 452: Information in the Digital Age

TWC 454: Information Technology & Culture

Focus Area: Web Communications

TWC 421: Principles of Web Authoring

TWC 422: Social Media in the Workplace

TWC 444: User Experience

TWC 445: Content Management & Topic-Based Authoring

Focus Area: Human Systems Engineering

HSE 224: Applied Social Science

HSE 225: Human Systems Interaction

HSE 325: Human Computer Interaction

HSE 390: Qualitative Research Methods

Focus Area: Social Entrepreneurship (select 4 courses)

TEM 294: Social Entrepreneurship I

TEM 394: Social Entrepreneurship II

TEM 450: Design for the Developing World

TEM 460: Learn Six Sigma Green Belt Certification

TEM 481: Consulting Project

TEM 482: Startup Workshop

Focus Area: Operations Management (select 4 courses)

TEM 311: Opportunity Analysis

TEM 330: Systems Innovation

OMT 343: Occupational Safety and Ergonomics

OMT 440: Introduction to International Business (G)

OMT 452: Industrial Human Resource Management

TEM 455: Global Impact Entrepreneurship

TEM 460: Lean Six Sigma Black Belt Certification

TEM 470: Enterprise Planning and Implementation

OMT 480: Organizational Effectiveness

TEM 481: Consulting Project

TEM 482: Startup Workshop

OMT 494: Lean Process Improvement

Focus Area: Enterprise Operations

TMC 310: Promotion of the Enterprise

TMC 320: Funding the Enterprise

TMC 410: Enterprise Operations

TMC 430: Enterprise Strategy and Innovation

Focus Area: Physical Computing

AME 230: Programming for Media Arts

AME 294: Intro to Physical Computing

AME 330: Building Digital-Physical Systems

AME 410: Interactive Materials

Focus Area: Technological Theory

AME 130: Prototyping Dreams

AME 294: Design Politics

AME 394: Philosophies of Technology

AME 394: Technical Lives

Focus Area: Sound

MDC 211: Intro to Digital Sound

AME 294: Soundscape Ecology

MDC 311: Composing and Performing in Hybrid Ensembles

AME 494: Advanced Interactive Sound

Focus Area: Design Programming

AME 230: Programming for Media Arts

AME 430: Mac Development for Media Arts

AME 435: Mobile Development

AME 494: Animating Virtual Worlds

Focus Area: Game Development

CST 100: Object-Oriented Software Development

CST 200: Core Data Structures with Object Oriented Programming

SER 332: Intro Graphics & Game Development

SER 431: Advanced (gaming) Graphics

SER 432: Game Engine Architecture